Interface ImpulseProvider


  • public interface ImpulseProvider
    Interface providing velocity increment vectors to impulsive maneuvers.
    Since:
    13.0
    Author:
    Romain Serra
    See Also:
    ImpulseManeuver
    • Method Detail

      • getImpulse

        Vector3D getImpulse​(SpacecraftState state,
                            boolean isForward)
        Method returning the impulse to be applied.
        Parameters:
        state - state before the maneuver is applied if isForward is true, after otherwise
        isForward - flag on propagation direction
        Returns:
        impulse in satellite's frame
      • init

        default void init​(SpacecraftState initialState,
                          AbsoluteDate targetDate)
        Method called at start of propagation.
        Parameters:
        initialState - state at start of propagation
        targetDate - target end date
      • finish

        default void finish​(SpacecraftState finalState)
        Method called at end of propagation.
        Parameters:
        finalState - state at end of propagation
      • of

        static ImpulseProvider of​(Vector3D forwardImpulse)
        Get a provider returning a given vector for forward propagation and its opposite for backward. The attitude comes from the state directly.
        Parameters:
        forwardImpulse - forward impulse vector
        Returns:
        constant provider