1 /* Copyright 2020 Exotrail
2 * Licensed to CS GROUP (CS) under one or more
3 * contributor license agreements. See the NOTICE file distributed with
4 * this work for additional information regarding copyright ownership.
5 * Exotrail licenses this file to You under the Apache License, Version 2.0
6 * (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17 package org.orekit.forces.maneuvers.propulsion;
18
19 import org.hipparchus.geometry.euclidean.threed.Vector3D;
20 import org.orekit.frames.Frame;
21 import org.orekit.time.AbsoluteDate;
22 import org.orekit.utils.PVCoordinatesProvider;
23
24 /**
25 * Simple implementation of VariableThrustDirectionVector, providing a constant
26 * direction.
27 * @author Mikael Fillastre
28 * @author Andrea Fiorentino
29 * @since 10.2
30 */
31
32 public class ConstantThrustDirectionProvider implements ThrustDirectionProvider {
33
34 /** Constant direction. */
35 private final Vector3D direction;
36
37 /**
38 * Constructor.
39 * @param constantDirection constant direction
40 */
41 public ConstantThrustDirectionProvider(final Vector3D constantDirection) {
42 direction = constantDirection;
43 }
44
45 @Override
46 public Vector3D computeThrustDirection(final PVCoordinatesProvider pvProv, final AbsoluteDate date,
47 final Frame frame) {
48 return direction;
49 }
50 }