ImpulseProvider.java

  1. /* Copyright 2022-2025 Romain Serra
  2.  * Licensed to CS GROUP (CS) under one or more
  3.  * contributor license agreements.  See the NOTICE file distributed with
  4.  * this work for additional information regarding copyright ownership.
  5.  * CS licenses this file to You under the Apache License, Version 2.0
  6.  * (the "License"); you may not use this file except in compliance with
  7.  * the License.  You may obtain a copy of the License at
  8.  *
  9.  *   http://www.apache.org/licenses/LICENSE-2.0
  10.  *
  11.  * Unless required by applicable law or agreed to in writing, software
  12.  * distributed under the License is distributed on an "AS IS" BASIS,
  13.  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14.  * See the License for the specific language governing permissions and
  15.  * limitations under the License.
  16.  */
  17. package org.orekit.forces.maneuvers;

  18. import org.hipparchus.geometry.euclidean.threed.Vector3D;
  19. import org.orekit.propagation.SpacecraftState;
  20. import org.orekit.time.AbsoluteDate;

  21. /** Interface providing velocity increment vectors to impulsive maneuvers.
  22.  *
  23.  * @author Romain Serra
  24.  * @see ImpulseManeuver
  25.  * @since 13.0
  26.  */
  27. public interface ImpulseProvider {

  28.     /**
  29.      * Method returning the impulse to be applied.
  30.      * @param state state before the maneuver is applied if {@code isForward} is true, after otherwise
  31.      * @param isForward flag on propagation direction
  32.      * @return impulse in satellite's frame
  33.      */
  34.     Vector3D getImpulse(SpacecraftState state, boolean isForward);

  35.     /**
  36.      * Method called at start of propagation.
  37.      * @param initialState state at start of propagation
  38.      * @param targetDate target end date
  39.      */
  40.     default void init(SpacecraftState initialState, AbsoluteDate targetDate) {
  41.         // nothing by default
  42.     }

  43.     /**
  44.      * Method called at end of propagation.
  45.      * @param finalState state at end of propagation
  46.      */
  47.     default void finish(SpacecraftState finalState) {
  48.         // nothing by default
  49.     }

  50.     /**
  51.      * Get a provider returning a given vector for forward propagation and its opposite for backward.
  52.      * The attitude comes from the state directly.
  53.      * @param forwardImpulse forward impulse vector
  54.      * @return constant provider
  55.      */
  56.     static ImpulseProvider of(final Vector3D forwardImpulse) {
  57.         return (state, isForward) -> isForward ? forwardImpulse : forwardImpulse.negate();
  58.     }
  59. }