EclipseDetector.java
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package org.orekit.propagation.events;
import org.hipparchus.ode.events.Action;
import org.orekit.bodies.OneAxisEllipsoid;
import org.orekit.propagation.SpacecraftState;
import org.orekit.propagation.events.handlers.EventHandler;
import org.orekit.propagation.events.handlers.StopOnIncreasing;
import org.orekit.utils.ExtendedPositionProvider;
import org.orekit.utils.OccultationEngine;
import org.orekit.utils.PVCoordinatesProvider;
/** Finder for satellite eclipse related events.
* <p>This class finds eclipse events, i.e. satellite within umbra (total
* eclipse) or penumbra (partial eclipse).</p>
* <p>The occulted body is given through a {@link PVCoordinatesProvider} and its radius in meters. It is modeled as a sphere.
* </p>
* <p>Since v10.0 the occulting body is a {@link OneAxisEllipsoid}, before it was modeled as a sphere.
* <br>It was changed to precisely model Solar eclipses by the Earth, especially for Low Earth Orbits.
* <br>If you want eclipses by a spherical occulting body, set its flattening to 0. when defining its OneAxisEllipsoid model..
* </p>
* <p>The {@link #withUmbra} or {@link #withPenumbra} methods will tell you if the event is triggered when complete umbra/lighting
* is achieved or when entering/living the penumbra zone.
* <br>The default behavior is detecting complete umbra/lighting events.
* <br>If you want to have both, you'll need to set up two distinct detectors.
* </p>
* <p>The default implementation behavior is to {@link Action#CONTINUE continue}
* propagation when entering the eclipse and to {@link Action#STOP stop} propagation
* when exiting the eclipse.
* <br>This can be changed by calling {@link #withHandler(EventHandler)} after construction.
* </p>
* @see org.orekit.propagation.Propagator#addEventDetector(EventDetector)
* @author Pascal Parraud
* @author Luc Maisonobe
*/
public class EclipseDetector extends AbstractDetector<EclipseDetector> {
/** Occultation engine.
* @since 12.0
*/
private final OccultationEngine occultationEngine;
/** Umbra, if true, or penumbra, if false, detection flag. */
private final boolean totalEclipse;
/** Margin to apply to eclipse angle. */
private final double margin;
/** Build a new eclipse detector.
* <p>The new instance is a total eclipse (umbra) detector with default
* values for maximal checking interval ({@link #DEFAULT_MAX_CHECK})
* and convergence threshold ({@link #DEFAULT_THRESHOLD}).</p>
* @param occulted the body to be occulted
* @param occultedRadius the radius of the body to be occulted (m)
* @param occulting the occulting body
* @since 12.0
*/
public EclipseDetector(final ExtendedPositionProvider occulted, final double occultedRadius,
final OneAxisEllipsoid occulting) {
this(new OccultationEngine(occulted, occultedRadius, occulting));
}
/** Build a new eclipse detector.
* <p>The new instance is a total eclipse (umbra) detector with default
* values for maximal checking interval ({@link #DEFAULT_MAX_CHECK})
* and convergence threshold ({@link #DEFAULT_THRESHOLD}).</p>
* @param occultationEngine occultation engine
* @since 12.0
*/
public EclipseDetector(final OccultationEngine occultationEngine) {
this(EventDetectionSettings.getDefaultEventDetectionSettings(), new StopOnIncreasing(),
occultationEngine, 0.0, true);
}
/** Protected constructor with full parameters.
* <p>
* This constructor is not public as users are expected to use the builder
* API with the various {@code withXxx()} methods to set up the instance
* in a readable manner without using a huge amount of parameters.
* </p>
* @param detectionSettings detection settings
* @param handler event handler to call at event occurrences
* @param occultationEngine occultation engine
* @param margin to apply to eclipse angle (rad)
* @param totalEclipse umbra (true) or penumbra (false) detection flag
* @since 12.2
*/
protected EclipseDetector(final EventDetectionSettings detectionSettings, final EventHandler handler,
final OccultationEngine occultationEngine, final double margin, final boolean totalEclipse) {
super(detectionSettings, handler);
this.occultationEngine = occultationEngine;
this.margin = margin;
this.totalEclipse = totalEclipse;
}
/** {@inheritDoc} */
@Override
protected EclipseDetector create(final EventDetectionSettings detectionSettings, final EventHandler newHandler) {
return new EclipseDetector(detectionSettings, newHandler, occultationEngine, margin, totalEclipse);
}
/**
* Setup the detector to full umbra detection.
* <p>
* This will override a penumbra/umbra flag if it has been configured previously.
* </p>
* @return a new detector with updated configuration (the instance is not changed)
* @see #withPenumbra()
* @since 6.1
*/
public EclipseDetector withUmbra() {
return new EclipseDetector(getDetectionSettings(), getHandler(), occultationEngine, margin, true);
}
/**
* Setup the detector to penumbra detection.
* <p>
* This will override a penumbra/umbra flag if it has been configured previously.
* </p>
* @return a new detector with updated configuration (the instance is not changed)
* @see #withUmbra()
* @since 6.1
*/
public EclipseDetector withPenumbra() {
return new EclipseDetector(getDetectionSettings(), getHandler(), occultationEngine, margin, false);
}
/**
* Setup a margin to angle detection.
* <p>
* A positive margin implies eclipses are "larger" hence entry occurs earlier and exit occurs later
* than a detector with 0 margin.
* </p>
* @param newMargin angular margin to apply to eclipse detection (rad)
* @return a new detector with updated configuration (the instance is not changed)
* @since 12.0
*/
public EclipseDetector withMargin(final double newMargin) {
return new EclipseDetector(getDetectionSettings(), getHandler(), occultationEngine, newMargin, totalEclipse);
}
/** Get the angular margin used for eclipse detection.
* @return angular margin used for eclipse detection (rad)
* @since 12.0
*/
public double getMargin() {
return margin;
}
/** Get the occultation engine.
* @return occultation engine
* @since 12.0
*/
public OccultationEngine getOccultationEngine() {
return occultationEngine;
}
/** Get the total eclipse detection flag.
* @return the total eclipse detection flag (true for umbra events detection,
* false for penumbra events detection)
*/
public boolean getTotalEclipse() {
return totalEclipse;
}
/** Compute the value of the switching function.
* This function becomes negative when entering the region of shadow
* and positive when exiting.
* @param s the current state information: date, kinematics, attitude
* @return value of the switching function
*/
public double g(final SpacecraftState s) {
final OccultationEngine.OccultationAngles angles = occultationEngine.angles(s);
return totalEclipse ?
(angles.getSeparation() - angles.getLimbRadius() + angles.getOccultedApparentRadius() + margin) :
(angles.getSeparation() - angles.getLimbRadius() - angles.getOccultedApparentRadius() + margin);
}
}