AngularSeparationFromSatelliteDetector.java
- /* Copyright 2020-2025 CS GROUP
- * Licensed to CS GROUP (CS) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * CS licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.orekit.propagation.events;
- import org.hipparchus.geometry.euclidean.threed.Vector3D;
- import org.hipparchus.ode.events.Action;
- import org.orekit.bodies.CelestialBodies;
- import org.orekit.propagation.SpacecraftState;
- import org.orekit.propagation.events.handlers.EventHandler;
- import org.orekit.propagation.events.handlers.StopOnDecreasing;
- import org.orekit.utils.PVCoordinatesProvider;
- /** Detects when two moving objects come close to each other, as seen from spacecraft.
- * <p>The main use case for this detector is when the primary object is in fact a ground
- * station, modeled as a {@link org.orekit.frames.TopocentricFrame} and when the secondary
- * is the {@link CelestialBodies#getSun() Sun}, for computing
- * optical reflections.</p>
- * <p>The default handler behavior is to {@link Action#STOP stop}
- * propagation when objects enter the proximity zone. This can be changed by calling
- * {@link #withHandler(EventHandler)} after construction.</p>
- * @see org.orekit.propagation.Propagator#addEventDetector(EventDetector)
- * @author Luc Maisonobe
- * @author Thomas Paulet
- * @since 11.0
- */
- public class AngularSeparationFromSatelliteDetector extends AbstractDetector<AngularSeparationFromSatelliteDetector> {
- /** Primary object, at the center of the proximity zone. */
- private final PVCoordinatesProvider primaryObject;
- /** Secondary object, that may come close to the primary, as seen from the spacecraft . */
- private final PVCoordinatesProvider secondaryObject;
- /** Proximity angle (rad). */
- private final double proximityAngle;
- /** Build a new angular detachment detector.
- * @param primaryObject primaryObject, at the center of the proximity zone
- * @param secondaryObject secondaryObject, that may come close to
- * the primaryObject as seen from the spacecraft
- * @param proximityAngle proximity angle as seen from spacecraft, at which events are triggered (rad)
- */
- public AngularSeparationFromSatelliteDetector(final PVCoordinatesProvider primaryObject,
- final PVCoordinatesProvider secondaryObject,
- final double proximityAngle) {
- this(EventDetectionSettings.getDefaultEventDetectionSettings(), new StopOnDecreasing(),
- primaryObject, secondaryObject, proximityAngle);
- }
- /** Protected constructor with full parameters.
- * <p>
- * This constructor is not public as users are expected to use the builder
- * API with the various {@code withXxx()} methods to set up the instance
- * in a readable manner without using a huge amount of parameters.
- * </p>
- * @param detectionSettings detection Settings
- * @param handler event handler to call at event occurrences
- * @param primaryObject primaryObject at the center of the proximity zone
- * @param secondaryObject secondaryObject, that may come close to
- * the primaryObject as seen from the spacecraft
- * @param proximityAngle proximity angle as seen from secondaryObject, at which events are triggered (rad)
- * @since 13.0
- */
- protected AngularSeparationFromSatelliteDetector(final EventDetectionSettings detectionSettings,
- final EventHandler handler,
- final PVCoordinatesProvider primaryObject,
- final PVCoordinatesProvider secondaryObject,
- final double proximityAngle) {
- super(detectionSettings, handler);
- this.primaryObject = primaryObject;
- this.secondaryObject = secondaryObject;
- this.proximityAngle = proximityAngle;
- }
- /** {@inheritDoc} */
- @Override
- protected AngularSeparationFromSatelliteDetector create(final EventDetectionSettings detectionSettings,
- final EventHandler newHandler) {
- return new AngularSeparationFromSatelliteDetector(detectionSettings, newHandler,
- primaryObject, secondaryObject, proximityAngle);
- }
- /** Get the primaryObject, at the center of the proximity zone.
- * @return primaryObject
- */
- public PVCoordinatesProvider getPrimaryObject() {
- return primaryObject;
- }
- /** Get the secondaryObject.
- * @return secondaryObject
- */
- public PVCoordinatesProvider getSecondaryObject() {
- return secondaryObject;
- }
- /** Get the proximity angle (rad).
- * @return the proximity angle
- */
- public double getProximityAngle() {
- return proximityAngle;
- }
- /** Compute the value of the switching function.
- * <p>
- * This function measures the angular separation between primary and secondary objects
- * as seen from the spacecraft minus the proximity angle. It therefore triggers
- * decreasing events when the secondary object enters the proximity zone and increasing
- * events when it leaves the proximity zone.
- * </p>
- * <p>
- * No shadowing effect is taken into account, so this method is computed and
- * may trigger events even when the secondary object is behind the primary.
- * If such effects must be taken into account the
- * detector must be associated with a {@link EventEnablingPredicateFilter predicate
- * filter} where the {@link EnablingPredicate predicate function} is based on eclipse conditions.
- * </p>
- * @param s the current state information: date, kinematics, attitude
- * @return value of the switching function
- */
- public double g(final SpacecraftState s) {
- final Vector3D sPosition = s.getPosition();
- final Vector3D primaryPos = primaryObject .getPosition(s.getDate(), s.getFrame());
- final Vector3D secondaryPos = secondaryObject.getPosition(s.getDate(), s.getFrame());
- final double separation = Vector3D.angle(primaryPos.subtract(sPosition),
- secondaryPos.subtract(sPosition));
- return separation - proximityAngle;
- }
- }