Class RecallLastOccurrence

  • All Implemented Interfaces:
    EventHandler, EventHandlerModifier

    public class RecallLastOccurrence
    extends Object
    implements EventHandlerModifier
    Event handler wrapping another, arbitrary one whilst remembering date of last detection. If never used, the cache is null. If used but nothing detected, it returns past infinity in case of forward propagation and future infinity otherwise.
    Since:
    12.1
    Author:
    Romain Serra
    See Also:
    RecordAndContinue
    • Constructor Detail

      • RecallLastOccurrence

        public RecallLastOccurrence​(EventHandler wrappedHandler)
        Constructor.
        Parameters:
        wrappedHandler - event handler to wrap
    • Method Detail

      • getLastOccurrence

        public AbsoluteDate getLastOccurrence()
        Getter for last occurrence.
        Returns:
        last date when underlying event was detected
      • init

        public void init​(SpacecraftState initialState,
                         AbsoluteDate target,
                         EventDetector detector)
        Initialize event handler at the start of a propagation.

        This method is called once at the start of the propagation. It may be used by the event handler to initialize some internal data if needed.

        The default implementation does nothing

        Specified by:
        init in interface EventHandler
        Specified by:
        init in interface EventHandlerModifier
        Parameters:
        initialState - initial state
        target - target date for the propagation
        detector - event detector related to the event handler
      • eventOccurred

        public Action eventOccurred​(SpacecraftState s,
                                    EventDetector detector,
                                    boolean increasing)
        Handle an event.
        Specified by:
        eventOccurred in interface EventHandler
        Specified by:
        eventOccurred in interface EventHandlerModifier
        Parameters:
        s - SpaceCraft state to be used in the evaluation
        detector - object with appropriate type that can be used in determining correct return state
        increasing - with the event occurred in an "increasing" or "decreasing" slope direction
        Returns:
        the Action that the calling detector should pass back to the evaluation system