Class Maneuver

  • All Implemented Interfaces:
    Section

    public class Maneuver
    extends CommentsContainer
    Maneuver in an OPM file.

    Beware that the Orekit getters and setters all rely on SI units. The parsers and writers take care of converting these SI units into CCSDS mandatory units. The Unit class provides useful fromSi and toSI methods in case the callers already use CCSDS units instead of the API SI units. The general-purpose Unit class (without an 's') and the CCSDS-specific Units class (with an 's') also provide some predefined units. These predefined units and the fromSi and toSI conversion methods are indeed what the parsers and writers use for the conversions.

    Since:
    6.1
    Author:
    sports
    • Constructor Detail

      • Maneuver

        public Maneuver()
        Simple constructor.
    • Method Detail

      • validate

        public void validate​(double version)
        Check is all mandatory entries have been initialized.

        This method should throw an exception if some mandatory entries are missing or not compatible with version number.

        Specified by:
        validate in interface Section
        Overrides:
        validate in class CommentsContainer
        Parameters:
        version - format version
      • getEpochIgnition

        public AbsoluteDate getEpochIgnition()
        Get epoch ignition.
        Returns:
        epoch ignition
      • setEpochIgnition

        public void setEpochIgnition​(AbsoluteDate epochIgnition)
        Set epoch ignition.
        Parameters:
        epochIgnition - epoch ignition
      • getReferenceFrame

        public FrameFacade getReferenceFrame()
        Get Coordinate system for velocity increment vector.
        Returns:
        coordinate system for velocity increment vector
      • setReferenceFrame

        public void setReferenceFrame​(FrameFacade referenceFrame)
        Set Coordinate system for velocity increment vector.
        Parameters:
        referenceFrame - coordinate system for velocity increment vector
      • getDuration

        public double getDuration()
        Get duration (value is 0 for impulsive maneuver).
        Returns:
        duration (value is 0 for impulsive maneuver)
      • setDuration

        public void setDuration​(double duration)
        Set duration (value is 0 for impulsive maneuver).
        Parameters:
        duration - duration (value is 0 for impulsive maneuver)
      • getDeltaMass

        public double getDeltaMass()
        Get mass change during maneuver (value is < 0).
        Returns:
        mass change during maneuver (value is < 0)
      • setDeltaMass

        public void setDeltaMass​(double deltaMass)
        Set mass change during maneuver (value is < 0).
        Parameters:
        deltaMass - mass change during maneuver (value is < 0)
      • getDV

        public Vector3D getDV()
        Get velocity increment.
        Returns:
        velocity increment
      • setDV

        public void setDV​(int i,
                          double dVi)
        Set velocity increment component.
        Parameters:
        i - component index
        dVi - velocity increment component
      • completed

        public boolean completed()
        Check if maneuver has been completed.
        Returns:
        true if maneuver has been completed