DSSTAtmosphericDrag.java
/* Copyright 2002-2016 CS Systèmes d'Information
* Licensed to CS Systèmes d'Information (CS) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* CS licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.orekit.propagation.semianalytical.dsst.forces;
import org.hipparchus.util.FastMath;
import org.hipparchus.util.MathUtils;
import org.orekit.errors.OrekitException;
import org.orekit.forces.drag.Atmosphere;
import org.orekit.forces.drag.DragForce;
import org.orekit.forces.drag.DragSensitive;
import org.orekit.forces.drag.IsotropicDrag;
import org.orekit.propagation.SpacecraftState;
import org.orekit.propagation.events.EventDetector;
import org.orekit.utils.Constants;
/** Atmospheric drag contribution to the
* {@link org.orekit.propagation.semianalytical.dsst.DSSTPropagator DSSTPropagator}.
* <p>
* The drag acceleration is computed through the acceleration model of
* {@link org.orekit.forces.drag.DragForce DragForce}.
* </p>
*
* @author Pascal Parraud
*/
public class DSSTAtmosphericDrag extends AbstractGaussianContribution {
/** Threshold for the choice of the Gauss quadrature order. */
private static final double GAUSS_THRESHOLD = 6.0e-10;
/** Upper limit for atmospheric drag (m) . */
private static final double ATMOSPHERE_ALTITUDE_MAX = 1000000.;
/** Atmospheric model. */
private final Atmosphere atmosphere;
/** Spacecraft shape. */
private final DragSensitive spacecraft;
/** Critical distance from the center of the central body for entering/leaving the atmosphere. */
private final double rbar;
/** Simple constructor assuming spherical spacecraft.
* @param atmosphere atmospheric model
* @param cd drag coefficient
* @param area cross sectionnal area of satellite
*/
public DSSTAtmosphericDrag(final Atmosphere atmosphere, final double cd,
final double area) {
this(atmosphere, new IsotropicDrag(area, cd));
}
/** Simple constructor with custom spacecraft.
* @param atmosphere atmospheric model
* @param spacecraft spacecraft model
*/
public DSSTAtmosphericDrag(final Atmosphere atmosphere, final DragSensitive spacecraft) {
//Call to the constructor from superclass using the numerical drag model as ForceModel
super("DSST-drag-", GAUSS_THRESHOLD, new DragForce(atmosphere, spacecraft));
this.atmosphere = atmosphere;
this.spacecraft = spacecraft;
this.rbar = ATMOSPHERE_ALTITUDE_MAX + Constants.WGS84_EARTH_EQUATORIAL_RADIUS;
}
/** Get the atmospheric model.
* @return atmosphere model
*/
public Atmosphere getAtmosphere() {
return atmosphere;
}
/** Get the critical distance.
* <p>
* The critical distance from the center of the central body aims at
* defining the atmosphere entry/exit.
* </p>
* @return the critical distance from the center of the central body (m)
*/
public double getRbar() {
return rbar;
}
/** {@inheritDoc} */
public EventDetector[] getEventsDetectors() {
return null;
}
/** {@inheritDoc} */
protected double[] getLLimits(final SpacecraftState state) throws OrekitException {
final double perigee = a * (1. - ecc);
// Trajectory entirely out of the atmosphere
if (perigee > rbar) {
return new double[2];
}
final double apogee = a * (1. + ecc);
// Trajectory entirely within of the atmosphere
if (apogee < rbar) {
return new double[]{-FastMath.PI + MathUtils.normalizeAngle(state.getLv(), 0),
FastMath.PI + MathUtils.normalizeAngle(state.getLv(), 0)};
}
// Else, trajectory partialy within of the atmosphere
final double fb = FastMath.acos(((a * (1. - ecc * ecc) / rbar) - 1.) / ecc);
final double wW = FastMath.atan2(h, k);
return new double[] {wW - fb, wW + fb};
}
/** Get spacecraft shape.
*
* @return spacecraft shape
*/
public DragSensitive getSpacecraft() {
return spacecraft;
}
}