AttitudePhysicalProperties.java
/* Copyright 2022-2025 Luc Maisonobe
* Licensed to CS GROUP (CS) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* CS licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.orekit.files.ccsds.ndm.adm.acm;
import org.hipparchus.geometry.euclidean.threed.Vector3D;
import org.hipparchus.linear.MatrixUtils;
import org.hipparchus.linear.RealMatrix;
import org.orekit.files.ccsds.definitions.FrameFacade;
import org.orekit.files.ccsds.section.CommentsContainer;
/** Spacecraft physical properties.
* <p>
* Beware that the Orekit getters and setters all rely on SI units. The parsers
* and writers take care of converting these SI units into CCSDS mandatory units.
* The {@link org.orekit.utils.units.Unit Unit} class provides useful
* {@link org.orekit.utils.units.Unit#fromSI(double) fromSi} and
* {@link org.orekit.utils.units.Unit#toSI(double) toSI} methods in case the callers
* already use CCSDS units instead of the API SI units. The general-purpose
* {@link org.orekit.utils.units.Unit Unit} class (without an 's') and the
* CCSDS-specific {@link org.orekit.files.ccsds.definitions.Units Units} class
* (with an 's') also provide some predefined units. These predefined units and the
* {@link org.orekit.utils.units.Unit#fromSI(double) fromSi} and
* {@link org.orekit.utils.units.Unit#toSI(double) toSI} conversion methods are indeed
* what the parsers and writers use for the conversions.
* </p>
* @author Luc Maisonobe
* @since 12.0
*/
public class AttitudePhysicalProperties extends CommentsContainer {
/** Drag coefficient. */
private double dragCoefficient;
/** Total mass at T₀. */
private double wetMass;
/** Mass without propellant. */
private double dryMass;
/** Reference frame for center of pressure. */
private FrameFacade centerOfPressureReferenceFrame;
/** Location of center of pressure. */
private Vector3D centerOfPressure;
/** Reference frame for inertia. */
private FrameFacade inertiaReferenceFrame;
/** Inertia matrix. */
private final RealMatrix inertiaMatrix;
/**
* Simple constructor.
*/
public AttitudePhysicalProperties() {
dragCoefficient = Double.NaN;
wetMass = Double.NaN;
dryMass = Double.NaN;
inertiaMatrix = MatrixUtils.createRealMatrix(3, 3);
}
/** {@inheritDoc} */
@Override
public void validate(final double version) {
super.validate(version);
if (centerOfPressureReferenceFrame != null) {
checkNotNull(centerOfPressure, AttitudePhysicalPropertiesKey.CP.name());
}
}
/** Get the drag coefficient.
* @return the drag coefficient
*/
public double getDragCoefficient() {
return dragCoefficient;
}
/** Set the the drag coefficient.
* @param dragCoefficient the drag coefficient
*/
public void setDragCoefficient(final double dragCoefficient) {
refuseFurtherComments();
this.dragCoefficient = dragCoefficient;
}
/** Get the total mass at T₀.
* @return total mass at T₀
*/
public double getWetMass() {
return wetMass;
}
/** Set the total mass at T₀.
* @param wetMass total mass at T₀
*/
public void setWetMass(final double wetMass) {
refuseFurtherComments();
this.wetMass = wetMass;
}
/** Get the mass without propellant.
* @return mass without propellant
*/
public double getDryMass() {
return dryMass;
}
/** Set the mass without propellant.
* @param dryMass mass without propellant
*/
public void setDryMass(final double dryMass) {
refuseFurtherComments();
this.dryMass = dryMass;
}
/** Get reference frame for center of pressure.
* @return reference frame for center of pressure
*/
public FrameFacade getCenterOfPressureReferenceFrame() {
return centerOfPressureReferenceFrame;
}
/** Set reference frame for center of pressure.
* @param centerOfPressureReferenceFrame reference frame for center of pressure
*/
public void setCenterOfPressureReferenceFrame(final FrameFacade centerOfPressureReferenceFrame) {
this.centerOfPressureReferenceFrame = centerOfPressureReferenceFrame;
}
/** Get the location of center of pressure.
* @return location of center of pressure
*/
public Vector3D getCenterOfPressure() {
return centerOfPressure;
}
/** Set the location of center of pressure.
* @param centerOfPressure location of center of pressure
*/
public void setCenterOfPressure(final Vector3D centerOfPressure) {
this.centerOfPressure = centerOfPressure;
}
/** Get reference frame for inertia.
* @return reference frame for inertia
*/
public FrameFacade getInertiaReferenceFrame() {
return inertiaReferenceFrame;
}
/** Set reference frame for inertia.
* @param inertiaReferenceFrame reference frame for inertia
*/
public void setInertiaReferenceFrame(final FrameFacade inertiaReferenceFrame) {
this.inertiaReferenceFrame = inertiaReferenceFrame;
}
/** Get the inertia matrix.
* @return the inertia matrix
*/
public RealMatrix getInertiaMatrix() {
return inertiaMatrix;
}
/** Set an entry in the inertia matrix.
* <p>
* Both I(j, k) and I(k, j) are set.
* </p>
* @param j row index (must be between 0 and 3 (inclusive)
* @param k column index (must be between 0 and 3 (inclusive)
* @param entry value of the matrix entry
*/
public void setInertiaMatrixEntry(final int j, final int k, final double entry) {
refuseFurtherComments();
inertiaMatrix.setEntry(j, k, entry);
inertiaMatrix.setEntry(k, j, entry);
}
}