| updateAdditionalConstraints(int, double[]) |   | 82% |   | 75% | 1 | 3 | 1 | 14 | 0 | 1 |
| compute() |   | 80% |  | 100% | 0 | 3 | 2 | 17 | 0 | 1 |
| computeJacobianMatrix(List) |   | 99% |   | 96% | 1 | 14 | 0 | 47 | 0 | 1 |
| setPatchPointComponentFreedom(int, int, boolean) |  | 93% |   | 50% | 2 | 3 | 0 | 4 | 0 | 1 |
| setEpochFreedom(int, boolean) |  | 90% |   | 50% | 2 | 3 | 0 | 4 | 0 | 1 |
| updateTrajectory(RealVector) |  | 100% |  | 100% | 0 | 9 | 0 | 32 | 0 | 1 |
| computeConstraint(List) |  | 100% |  | 100% | 0 | 6 | 0 | 23 | 0 | 1 |
| getStateTransitionMatrix(SpacecraftState) |  | 100% |   | 80% | 2 | 6 | 0 | 15 | 0 | 1 |
| AbstractMultipleShooting(List, List, double, int, boolean, String) |  | 100% |  | 100% | 0 | 3 | 0 | 24 | 0 | 1 |
| computeEpochJacobianMatrix(List) |  | 100% |  | 100% | 0 | 4 | 0 | 11 | 0 | 1 |
| propagatePatchedSpacecraftState() |  | 100% |  | 100% | 0 | 2 | 0 | 9 | 0 | 1 |
| getNumberOfConstraints() |  | 100% |  | 100% | 0 | 2 | 0 | 2 | 0 | 1 |
| addConstraint(int, int, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getNumberOfFreeVariables() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getPatchPoint(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| setScaleTime(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setScaleLength(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getNumberOfFreeComponents() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getFreeCompsMap() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getConstraintsMap() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getPatchedSpacecraftState() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getPropagatorList() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |