BasicConstantThrustPropulsionModel.java
/* Copyright 2002-2020 CS GROUP
* Licensed to CS GROUP (CS) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* CS licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.orekit.forces.maneuvers.propulsion;
import org.hipparchus.RealFieldElement;
import org.hipparchus.geometry.euclidean.threed.FieldVector3D;
import org.hipparchus.geometry.euclidean.threed.Vector3D;
import org.hipparchus.util.FastMath;
import org.orekit.utils.Constants;
import org.orekit.utils.ParameterDriver;
/** Constant thrust propulsion model with:
* - Constant thrust direction in spacecraft frame
* - Parameter drivers (for estimation) for the thrust norm or the flow rate.
* Note that both parameters CANNOT be selected at the same time since they depend on one another.
* @author Maxime Journot
* @since 10.2
*/
public class BasicConstantThrustPropulsionModel extends AbstractConstantThrustPropulsionModel {
/** Parameter name for thrust. */
public static final String THRUST = "thrust";
/** Parameter name for flow rate. */
public static final String FLOW_RATE = "flow rate";
/** Thrust scaling factor.
* <p>
* We use a power of 2 to avoid numeric noise introduction
* in the multiplications/divisions sequences.
* </p>
*/
public static final double THRUST_SCALE = FastMath.scalb(1.0, -5);
/** Flow rate scaling factor.
* <p>
* We use a power of 2 to avoid numeric noise introduction
* in the multiplications/divisions sequences.
* </p>
*/
public static final double FLOW_RATE_SCALE = FastMath.scalb(1.0, -12);
/** Driver for thrust parameter. */
private final ParameterDriver thrustDriver;
/** Driver for flow rate parameter. */
private final ParameterDriver flowRateDriver;
/** Thrust direction in spacecraft frame. */
private final Vector3D direction;
/** Simple constructor.
* @param thrust thrust (N)
* @param isp isp (s)
* @param direction direction in spacecraft frame
* @param name name of the maneuver
*/
public BasicConstantThrustPropulsionModel(final double thrust,
final double isp,
final Vector3D direction,
final String name) {
super(thrust, isp, direction, name);
this.direction = direction.normalize();
final double initialFlowRate = -thrust / (Constants.G0_STANDARD_GRAVITY * isp);
// Build the parameter drivers, using maneuver name as prefix
this.thrustDriver = new ParameterDriver(name + THRUST, thrust, THRUST_SCALE,
0.0, Double.POSITIVE_INFINITY);
this.flowRateDriver = new ParameterDriver(name + FLOW_RATE, initialFlowRate, FLOW_RATE_SCALE,
Double.NEGATIVE_INFINITY, 0.0 );
}
/** {@inheritDoc} */
@Override
public Vector3D getThrustVector() {
// Thrust vector does not depend on spacecraft state for a constant maneuver.
return direction.scalarMultiply(thrustDriver.getValue());
}
/** {@inheritDoc} */
@Override
public double getFlowRate() {
// Flow rate does not depend on spacecraft state for a constant maneuver.
return flowRateDriver.getValue();
}
/** {@inheritDoc} */
@Override
public ParameterDriver[] getParametersDrivers() {
return new ParameterDriver[] {
thrustDriver, flowRateDriver
};
}
/** {@inheritDoc} */
@Override
public Vector3D getThrustVector(final double[] parameters) {
// Thrust vector does not depend on spacecraft state for a constant maneuver.
return direction.scalarMultiply(parameters[0]);
}
/** {@inheritDoc} */
@Override
public double getFlowRate(final double[] parameters) {
return parameters[1];
}
/** {@inheritDoc} */
@Override
public <T extends RealFieldElement<T>> FieldVector3D<T> getThrustVector(final T[] parameters) {
return new FieldVector3D<T>(parameters[0], direction);
}
/** {@inheritDoc} */
@Override
public <T extends RealFieldElement<T>> T getFlowRate(final T[] parameters) {
return parameters[1];
}
}